Isaac Michan and Alexandra Bové The Archery Range project dissolves into the landscape while still maintaining a powerful architectural presence. Its fragmented geometry, shifting levels, and material roughness create a constant dialogue between movement, terrain, and structure.
SPRING/SUMMERVision and concept by Modem Works. Animation, graphic design and UI graphics by Alexis Jamet, Software and Hardware by Mark Hinch Industrial and Industrial Design by Ben Levinas and Joe Tsao. We like the grainy colorful illustration style that become alive and almost look like a small movie.